It’s the return of a masterpiece, but it’s uncomfortable to operate! The Legend of Zelda: Skyward Sword HD
Nintendo Wii’s acclaimed “The Legend of Zelda: Skyward Sword” 10 years ago. After the release of the sequel to “Breath of the Wild,” “The Legend of Zelda: Skyword Sod HD,” which returns to the switch version, drew attention at once. In a way, it makes sense.
As time went by, I heard that it was released in HD for the first time in 10 years. 10 years later, I wanted to feel that emotion again. In fact, most old games have their memories corrected. That’s because if you do it again now, most of them don’t taste the way they used to. But this time it was different. The improved quality through HD remaster felt like a reproduction of the memory correction. 토토사이트
However, the emotion of the past did not last long. Inconvenience has become the biggest obstacle. I was disappointed soon. I’ve summarized my thoughts on experiencing the game. As it’s a remastered title, we’ve reduced the number of comments on gameability as much as we can.
I felt this while playing “The Legend of Zelda: Skyword Sword HD,” but I was impressed that the game was different from the previous series.
Rather than approaching the character’s growth and main events through the introduction, “The Legend of Zelda: Skyword Sword” is a structure that explores the dungeons set for multiple purposes after a long tutorial. It’s definitely different. It’s a linear structure, but it’s rather complicated.
Imagine a dungeon full of puzzle elements, a series signature element, is a map. Moreover, it is a field concept, so it is large in size. It’s no joke. Repeated play is also essential to collect all the goddess’ cubes and clear them completely.
However, “The Legend of Zelda: Skyword Sword” provided a unique experience by organizing the process well so that users can step on the dungeon step by step. It’s wide, but there’s no need to be confused. You can proceed as you want, but eventually you can proceed according to the flow that is designed in your own way.
The Legend of Zelda: Skyward Sword HD was also linked to the sequel to “Breath of the Wild” and the sequel to “Breath of the Wild.” I haven’t officially mentioned it, but the reason is that the various scenes in the trailer of “Breath of the Wild” resemble the setting of “The Legend of Zelda: Skyword Sword” in context.
Well, I don’t think the two games are very far apart because the new experience of the processing in The Legend of Zelda: Skyward Sword was the basis for the implementation of the open-world form of The Breath of the Wild Breath. Link and Zelda’s affectionate appearance was considered a very rare production in the series, as it deals with the origins of the “Legend of Zelda” series.
The content is almost the same, but the improved resolution, modeling, and texture is one of the things to enjoy. It’s not a major change, but the vivid colors of the Wii were applied more naturally and the frame drop phenomenon was eliminated. The loading time has also been greatly reduced.
The Legend of Zelda: Skyward Sword HD made a masterpiece that was released 10 years ago. Both story and gameability. If you’re a fan of the series, you can enjoy it at least once.